Written Portion
Answer the Questions to Address in full sentences. Do the first draft by hand. This means you handwrite your answers.
Concept sketches. There should be several pages of concept sketches starting with quick gestural rough drafts, these should be unfinished and sketchy, they may contain color but not be "filled in." Then these sketches should progress to an intermediate stage where you create silhouettes and include drawings from different angles and sides. The final stage should be drawings showing a full 360. Front, back, profiles and three quarter views in both directions. These should be in color and have the silhouettes on the same page.
Character turnaround sheet should have:
This portion will be demoed in class:
Take an image of your creature and create a 3d base mesh for it using an Image to 3D AI.
Find an image to 3D model maker. There are many paid ones and a few free ones.
Here are some free that I suggest:
And Meshy.ai also has free credits. This is the best of the commercial available, in my own opinion.
Bring these into a new Blender file and Vertex or Texture Paint them, do careful edits and then get ready for rigging.
In order to rig you must follow this step-by-step: RIGIFY/Metarig Step by step
Choose to make a humanoid and download it according to the demo in class.
Rig it using Rigify (shown in class). Follow the guide step by step.
Finally: Make it go through a walk cycle to establish its character.
For tutorials and additional help, please refer to the Blender How-Tos