Pre-Class Preparation
Watch these foundational works before class:
Winsor McCay's "Gertie the Dinosaur" (1914)
Why This Matters: First interactive animation - McCay performed live with Gertie, creating spatial experience between artist and animated character. 10,000 hand-drawn frames establishing animation as performance art.
Read More About Gertie →
Read More About Gertie →
Lotte Reiniger's "Die Abenteuer des Prinzen Achmed" (1926)
Historic Significance: First surviving animated feature film - 11 years before Disney's Snow White. Revolutionary silhouette technique using cardboard cutouts and lead sheets. 3 years of production (1923-1926).
Reiniger's Innovation →
Reiniger's Innovation →
Additional Required Viewing
- Norman McLaren's "Dots" (1940) - Direct-on-film technique
- NFB: McLaren's Complete Works - National Film Board archive
- Len Lye Foundation - "A Colour Box" and motion painting
Opening Question (5 minutes)
"What is animation?"
Students share definitions, then we challenge assumptions:
- Is a GIF animation?
- Is a video game animation?
- Is a sculpture that moves animation?
- Is an AI generating images frame-by-frame animation?
Part I: Pre-Cinema Animation (10 minutes)
The Art of Moving Images Before Film
Key Concepts:
- Persistence of vision - the neurological foundation of all animation
- Ancient precedents: Egyptian wall paintings showing sequential movement, Chinese shadow puppets, European magic lanterns
Animation existed as ART before it became ENTERTAINMENT
Revolutionary Moment:
- Zoetrope, Phenakistoscope, Praxinoscope - animation as optical toys
- Moving images as domestic entertainment and scientific curiosity
- The democratization of visual spectacle
1832
Phenakistoscope invented by Joseph Plateau - spinning disc creates illusion of movement
1834
Zoetrope by William Horner - cylindrical animation device for multiple viewers
1877
Praxinoscope by Émile Reynaud - eliminated flicker using mirrors
Part II: Early Film Pioneers (15 minutes)
Winsor McCay (1869-1934)
Revolutionary Approach: Animation as performance art, not just moving pictures
- "Gertie the Dinosaur" - FIRST INTERACTIVE ANIMATION
- McCay drew himself into the animated world during vaudeville performances
- Key Innovation: Animation as spatial experience - breaking the fourth wall
- 10,000 individual drawings with consistent background redrawing
Émile Cohl (1857-1938)
- Metamorphosis technique - fluid transformation between objects
- Animation's unique ability to visualize the impossible
- Key Point: Animation can show what live-action cannot
Georges Méliès
- Stop-motion discovery through accidental camera jam
- Replacement technique - objects becoming other objects
- Key Innovation: Animation as magic, transformation as art
Part III: Animation as Fine Art (20 minutes)
Lotte Reiniger (1899-1981) - SILHOUETTE REVOLUTION
First female animation artist to gain international recognition - challenged masculine abstraction with craft and ornamentation
The Adventures of Prince Achmed - Technique Demonstration
Technical Innovation: Multi-plane camera setup with cardboard and lead cutouts. Each frame required individual positioning of hundreds of elements. Revolutionary for 1920s cinema.
- "Die Abenteuer des Prinzen Achmed" (1926) - first full-length animated film
- Political Context: Working during Weimar Germany, fled Nazis in 1933
- Feminist Approach: Valued craft and ornamentation over masculine abstraction
- Technical Mastery: 96,000 frames over 3 years of production
Abstract Film Movement (1920s Germany)
- Hans Richter & Viking Eggeling - "Absolute Film"
- Goal: Cinema freed from narrative constraints
- Oskar Fischinger - Visual music, synesthetic art
Animation as pure visual composition - the birth of abstract cinema
Direct-on-Film Techniques
Norman McLaren's "Dots" (1940)
Revolutionary Technique: Both visuals AND sound created by painting directly on film. No cameras, no microphones - pure hand-drawn cinema.
Technical Analysis: How McLaren Made Dots →
Technical Analysis: How McLaren Made Dots →
- Len Lye (1901-1980) - Painting directly on celluloid
- "Motion Painting" - no cameras needed
- Norman McLaren - Multiple cameraless techniques
Animation as graphic art, bypassing photography entirely
Part IV: The Material Revolution (15 minutes)
Traditional Cel Animation
- Industrial standardization vs. artistic expression
- How commercial studios limited experimental possibilities
Students should know this history to rebel against it
Stop-Motion as Art
- Jan Švankmajer - Surrealist political animation under Communist regime
- Czech animation as resistance art
- Key Innovation: Objects as characters, materials as meaning
Sand Animation
- Caroline Leaf - Tactile, organic imagery
- Key Point: Feminine approaches to animation texture
Part V: Digital Transformation (15 minutes)
Early Computer Animation
- Mary Ellen Bute - Electronic imagery synchronized to music
- John Whitney - Computer-generated abstract films
Mathematical precision in visual composition - algorithms as co-creator
Personal Computer Revolution
- Democratization of animation tools
- Individual artistic expression enabled by technology
3D Animation as Art
- Beyond Pixar: 3D as experimental medium
- Volumetric space - animation in three dimensions
- Key Innovation: Virtual sculpture in motion
Part VI: Internet and New Media (10 minutes)
Net Art Animation
- Web-based interactive animations
- GIF culture - animation as communication
Distribution method changes artistic possibilities
Virtual and Augmented Reality
- Immersive animation - viewer inside the work
- AR sketching - animation integrated with physical space
- Key Innovation: Animation as environmental experience
AI and Procedural Animation
- Machine learning as creative collaborator
- Procedural generation - systems creating animation
What is the role of the artist when machines can animate?
Part VII: Contemporary Forms (10 minutes)
Animation Everywhere
- Video Game Animation - Interactive narrative animation
- Player as collaborator in animated storytelling
- Installation Animation - Gallery contexts for animated work
- Projection mapping - animation on architectural surfaces
- Social Media Animation - TikTok, Instagram as animation platforms
- Vertical format animations
Platform shapes artistic expression - form follows function follows infrastructure
Discussion Questions (10 minutes)
1. How has the definition of animation changed over time?
2. Which technological shift most radically changed animation as an art form?
3. How do contemporary platforms (social media, VR, AI) offer new possibilities for experimental animation?
4. What can we learn from female and marginalized animators who were excluded from mainstream history?
Assignment for Next Week
Research Project: Find Your Animation Ancestor
- Choose one experimental animator from history (not Disney/commercial)
- Research their techniques, political context, and innovations
- Prepare 2-minute presentation connecting their work to contemporary possibilities
Question to answer: How could you adapt their technique using today's technology?
Recommended Artists to Research
- Lotte Reiniger, Len Lye, Norman McLaren, Caroline Leaf
- Faith Hubley, Susan Pitt, Jan Švankmajer, Mary Ellen Bute
- Joan Jonas, Martha Colburn, Ryan Larkin, Carmen D'Avino
- Rose Bond, Will Vinton, George Pal
Resources for Further Exploration
Essential Viewing Archives
Key Academic Readings
- "Experimental Animation: Origins of a New Art" - Robert Russett
- "Pulses of Abstraction: Episodes from a History of Animation" - Buchan
- "Frame by Frame: A Materialist Aesthetics of Animated Cartoons" - Crafton
- "Hollywood Flatlands: Animation, Critical Theory and the Avant-Garde" - Leslie
Contemporary Examples
- Max Hattler - abstract animation installations
- Mirai Mizue - digital experimental animation
- Don Hertzfeldt - independent experimental narrative
- Michel Ocelot - contemporary silhouette animation
Key Takeaways
1. Animation began as ART, not entertainment
2. Technology enables new forms of artistic expression
3. Marginalized voices have consistently pushed animation boundaries
4. Distribution platforms shape artistic possibilities
5. Animation is transformation itself - the art of bringing static elements to life
Next Week: We analyze YOUR current work and explore how to transform it using these historical innovations!